Last night I played my first game of Blood & Plunder by American company, Firelock Games. Blood & Plunder is a 28 mm historical miniatures wargame set in the 17th century during the golden age of piracy.
When Alix Barclay showed me his exquisite Blood & Plunder figures a few weeks ago, I was instantly hooked, even though I already own a Foundry pirate force.
I quickly bought a small French force, which I am currently painting (to be the subject of a future posting), and I have also ordered a Dutch force from Firelock Games’ latest ‘No Peace Beyond the Line’ Kickstarter project.
Last night was a first go at the rules, so Alix and I kept things pretty basic. We just played a small skirmish on the shore at one end of the table, with everything else just providing a suitably luscious scenic backdrop.
Anyone familiar with me knows that I am not really a rules person, what with my really bad head for numbers, so that I never remember what dice I am supposed to be rolling. throwing. But the basics of this game seem relatively straight forward.
We were hosted by Matt Barker of Printable Scenery, who put together an amazing Caribbean scene featuring a lot of his company’s products. The buildings, bridges, a galleon, wharves, a crane, even a mangrove swamp, were all designed by Printable Scenery and run off on Matt’s 3D printer.
The only non-Printable Scenery items on the table were my own Disney ‘Black Pearl’ toy converted into a Dutch ship, and a couple of my toy longboats.
Whilst this was just a small test game, the terrain we played on was of the highest quality, and would have done any wargames show proud! Here are just a few photos to give a general impression of this beautiful first game of Blood & Plunder.
These last three photos were taken by Alix Barclay.