Category Archives: Blood & Plunder

The slowest pirates in the world

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This has got to be one of the longest paint-jobs I’ve ever done.  A measly eighteen French flibustiers and militia from the Blood and Plunder range by Firelock Games have taken me months and months to paint.

There’s nothing wrong with the figures. In fact, as you can see, they are absolutely exquisite sculpts. But for some reason my heart wasn’t into painting them. Maybe because it is that I have already painted pirates before? Or maybe it is just my whole painting mojo needs a refresh? I’m not sure.

But, anyway, here they are at last. I still have eight boucaniers and seamen to paint (and, again, seem to be continually putting off starting them). And I have a Dutch faction ordered from their Kickstarter – I hope my mojo comes back before they’re due to arrive next  year.

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Above: My French captain orders his men into the fight.

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Above: The flibustiers in their snazzy blue coats and red breeches.

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Above: French ‘special character, Francois L’Olonnais.

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Above: The Milice de Caraibes (militia), which I painted in Bourbon pearl-grey uniforms.

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‘Blood & Plunder’ pirate game on exquisite terrain

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Last night I played my first game of Blood & Plunder by American company, Firelock Games. Blood & Plunder is a 28 mm historical miniatures wargame set in the 17th century during the golden age of piracy.

When Alix Barclay showed me his exquisite Blood & Plunder figures a few weeks ago, I was instantly hooked, even though I already own a Foundry pirate force.

I quickly bought a small French force, which I am currently painting (to be the subject of a future posting), and I have also ordered a Dutch force from Firelock Games’ latest ‘No Peace Beyond the Line’ Kickstarter project.

Last night was a first go at the rules, so Alix and I kept things pretty basic.  We just played a small skirmish on the shore at one end of the table, with everything else just providing a suitably luscious scenic backdrop.

Anyone familiar with me knows that I am not really a rules person, what with my really bad head for numbers, so that I never remember what dice I am supposed to be rolling. throwing. But the basics of this game seem relatively straight forward.

We were hosted by Matt Barker of Printable Scenery, who put together an amazing Caribbean scene featuring a lot of his company’s products. The buildings, bridges, a galleon, wharves, a crane, even a mangrove swamp, were all designed by Printable Scenery and run off on Matt’s 3D printer.

The only non-Printable Scenery items on the table were my own Disney ‘Black Pearl’ toy converted into a Dutch ship, and a couple of my toy longboats.

Whilst this was just a small test game, the terrain we played on was of the highest quality, and would have done any wargames show proud! Here are just a few photos to give a general impression of this beautiful first game of Blood & Plunder.

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These last three photos were taken by Alix Barclay.

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Filed under Blood & Plunder, Pirates, Terrain